AI Insights · Timothy · April 2023
Performance of Top 5 2D Realistic Games in Brazil: Q1 2023
In Q1 2023, top 2D realistic games like 8 Ball Pool™ and Evony showed varied performance trends in Brazil, with notable fluctuations in downloads, revenue, and active users.
In the first quarter of 2023, the top five 2D realistic games on a unified platform in Brazil experienced varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
8 Ball Pool™ from Miniclip.com saw a steady decline in weekly revenue, starting from approximately $78.7K at the end of December 2022 to around $52.4K by the end of March 2023. The game’s weekly downloads fluctuated, peaking at 324K in the first week of January and tapering off to 251K by the end of March. Weekly active users also showed a gradual decline from 4.6M at the end of December to about 4M by the end of March.
Evony by TOP GAMES INC. had a relatively stable revenue stream, with weekly revenue ranging between $49.1K and $63.1K. The game’s downloads decreased significantly from 96.6K at the end of December to around 47.4K by the end of March. Weekly active users followed a similar trend, dropping from 280K at the end of December to approximately 191K by the end of March.
Dream League Soccer 2024 from First Touch Games Ltd. experienced a decline in weekly revenue, starting from $50.3K at the end of December and ending at around $22.9K by the end of March. Downloads also saw a downward trend, from 227K in December to about 120K in March. Active users dropped from 3.8M at the end of December to approximately 2.6M by the end of March.
RallyAces Poker by Outerdawn Limited maintained a relatively steady revenue between $23.6K and $35K throughout the quarter. Downloads were low, starting at 5.3K at the end of December and decreasing to 1.8K by the end of March. Active users also saw a decline from 15K in December to about 9.3K by the end of March.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED had a fluctuating revenue stream, peaking at $40.2K at the end of December and dropping to around $22.2K by the end of March. Downloads saw a significant decrease from 21.2K in December to approximately 10.1K by the end of March. Active users, however, showed some stability, starting at 76.6K in December and ending at around 54.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.